Class Door
A rotating door for your game scene.
Inheritance
System.Object
Door
Assembly: cs.temp.dll.dll
Syntax
public class Door : Interactable, ILockable, IInteractable
Constructors
Door()
Declaration
Fields
_lockOnClose
Declaration
Field Value
Type |
Description |
System.Boolean |
|
isInterruptable
Declaration
public bool isInterruptable
Field Value
Type |
Description |
System.Boolean |
|
onAfterCloseAudio
Declaration
public AudioClip onAfterCloseAudio
Field Value
Type |
Description |
AudioClip |
|
onAfterOpenAudio
Declaration
public AudioClip onAfterOpenAudio
Field Value
Type |
Description |
AudioClip |
|
onCloseAudio
Declaration
public AudioClip onCloseAudio
Field Value
Type |
Description |
AudioClip |
|
onOpenAudio
Declaration
public AudioClip onOpenAudio
Field Value
Type |
Description |
AudioClip |
|
opensBothDirections
Declaration
public bool opensBothDirections
Field Value
Type |
Description |
System.Boolean |
|
startingState
Declaration
public RotationState startingState
Field Value
state
Declaration
public RotationState state
Field Value
Methods
SetToOne()
Declaration
public override void SetToOne()
Overrides
SetToZero()
Declaration
public override void SetToZero()
Overrides
UpdateActionDescription()
Declaration
public override void UpdateActionDescription()
Overrides
Use()
Declaration
public override void Use()
Overrides
Implements