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Class KeyPickup

Inheritance
System.Object
Interactable
KeyPickup
Implements
ILockable
IInteractable
Inherited Members
Interactable.propName
Interactable.tmpName
Interactable.propType
Interactable.useDuration
Interactable.movement
Interactable.hingeAxis
Interactable.linkedProp
Interactable._canLock
Interactable._startsLocked
Interactable._lockState
Interactable.key
Interactable.audioSource
Interactable.onLockedAudio
Interactable.onLockAudio
Interactable.onUnlockAudio
Interactable.showDebug
Interactable.isMoving
Interactable.action
Interactable.initialPosition
Interactable.initialRotation
Interactable.propOpen
Interactable.propClosed
Interactable.operationalSpace
Interactable.SetPropName(String)
Interactable.SetTempPropName(String)
Interactable.GetPropName()
Interactable.GetTempPropName()
Interactable.GetProp()
Interactable.SetProp(IProp)
Interactable.GetPropType()
Interactable.RequiresGameObject
Interactable.Use(Transform)
Interactable.CalculatePosition(RotationState)
Interactable.CalculateRotation(RotationState)
Interactable.ToggleLock()
Interactable.Lock()
Interactable.Unlock()
Interactable.CanLock()
Interactable.IsLocked()
Interactable.LockOnStart(Boolean)
Namespace: ShadowBox.Interactions
Assembly: cs.temp.dll.dll
Syntax
public class KeyPickup : Interactable, ILockable, IInteractable

Fields

destroyOnPickup

Declaration
public bool destroyOnPickup
Field Value
Type Description
System.Boolean

Methods

Awake()

Declaration
public void Awake()

SetToOne()

Declaration
public override void SetToOne()
Overrides
Interactable.SetToOne()

SetToZero()

Declaration
public override void SetToZero()
Overrides
Interactable.SetToZero()

UpdateActionDescription()

Declaration
public override void UpdateActionDescription()
Overrides
Interactable.UpdateActionDescription()

Use()

Declaration
public override void Use()
Overrides
Interactable.Use()

Implements

ILockable
IInteractable
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